Monster Match Wiki
m (CristianZoruyo moved page Catalogue Ecuations to Catalogue Equations: Misspelling)
m (Reverted edits by 217.77.224.130 (talk | block) to last version by AnonCamel)
 
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Here is the spreadsheet I use to create ecuations and predict attributes at any desired level. Also you can filter by type, sort by max Attack, HP or Rest value. 
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Here is the spreadsheet we keep up-to-date with all the info we have about the game. It is sortable so that you can filter/sort monsters by any category you care to.
   
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It also ranks all monsters by Health / Attack / Rest and Total Stat Average. There is also a column to compare each monsters individual stats to a cat of the same level. The cats were chosen for this purpose as they are generally recognised to be the most useful of the main island monsters.
Notes:
 
   
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There are also tools to allow you to calculate how much experience you need to raise a monster to a certain level, what level you can reach with a particular amount of boost materials, to compare any two cards head-to-head.
'''From column D to L''': We are supposed to know at least the attribute at 2 different levels. So most of them have lvl 1 already since I took those from the catalogue, but some I didn't encounter yet. These are the ones that you can help with. (Hover over the name of the column to see a brief description of it).
 
   
 
Link to public collaborative spreadsheet:
'''Column M - HP''': This is the calculated value we are looking for. It will display how much HP the monster will have at a given level ('''E1'''). If the max lvl is set in column '''D''' then that will be the limit of the Attribute calculation. So if E1 is 999, as I usually use it, then you are reading the max HP of that monster. 
 
   
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http://goo.gl/8NuidV
'''N and O: '''Work just like column M. 
 
   
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UPDATE: Due to recent changes by Google, you are no longer able to edit Sheets from mobile browsers. If you want to use this on mobile you will need to use the 'View in Desktop Mode' option or download the Google Sheets app and view it via that :/
'''''"Attribute" ''Raise: '''It's the value ''"a" ''in the general linear ecuation ''"ax+b=q". ''This value will tell us how fast that attribute grows based on the lvl. In other words, the higher the better. 
 
 
'''Total factor: '''This is a subjective value calculated considering a 10% of the HP raise, 1 time the attack and 5 times its rest value. I use it to make decisions around which monster is better in general. Monsters with Total factor < 10 are not good (unless you really love their special skill), meaning that none of their attributes grow considerably. Around 10 and 20 are pretty normal. From 20 to 30 are difficult to catch but not impossible and from 30 on are usually event and gate monsters. In most of the cases I've analyzed not even highly evolved normal monsters reach a >30 growth. Only the ones that we get at the beggining of the game (apparently those are THE MONSTERS to evolve first) are an exception to this, so far. 
 
 
<span style="font-size:18px;line-height:21px;">Link to public document</span>
 
Public collaborative spreadsheet.
 
 
<span style="color:rgb(27,111,223);">https://docs.google.com/spreadsheet/ccc?key=0AsHxxScUXwz6dExaTldSTHJBZkstbGd4eThjM1pVSkE&usp=sharing</span>
 
 
Take a minute and fill in the ones I didn't get yet so we can get better conclusions about the ecuations.
 
 
Notes:
 
 
- 07/11: Changed "Dark" type to "Shadow" to keep consistency between Wikia and the spreadsheet.
 
 
- 07/11: Added monsters provided by Tumiwa (thanks!!!) 
 
 
- 31/10: Added Monster names.
 
 
- 30/10: Now the calculations work with any 2 known levels instead of just lvl 1 and any other. 
 
 
- I'm assuming linear ecuation even though there is some ramdomness in the attributes it gets, but the numbers seem to be pretty accurate anyway.
 
 
- I've added filters and max lvl restriction
 
 
- Added notes in each title explaining what they mean. 
 

Latest revision as of 21:00, 8 October 2014

Here is the spreadsheet we keep up-to-date with all the info we have about the game. It is sortable so that you can filter/sort monsters by any category you care to.

It also ranks all monsters by Health / Attack / Rest and Total Stat Average. There is also a column to compare each monsters individual stats to a cat of the same level. The cats were chosen for this purpose as they are generally recognised to be the most useful of the main island monsters.

There are also tools to allow you to calculate how much experience you need to raise a monster to a certain level, what level you can reach with a particular amount of boost materials, to compare any two cards head-to-head.

Link to public collaborative spreadsheet:

http://goo.gl/8NuidV

UPDATE: Due to recent changes by Google, you are no longer able to edit Sheets from mobile browsers. If you want to use this on mobile you will need to use the 'View in Desktop Mode' option or download the Google Sheets app and view it via that :/